Abstract. Different methods for prefiltered environment maps have been proposed, each of which has different advantages and disadvantages. We present a general notation for prefilt...
A method is presented that can render glossy reflections with arbitrary isotropic bidirectional reflectance distribution functions (BRDFs) at interactive rates using texture mappi...
We present a new method for real-time rendering of objects with complex isotropic BRDFs under distant natural illumination, as specified by an environment map. Our approach is bas...
Several techniques have been developed to approximate Bidirectional Reflectance Distribution Functions (BRDF) with acceptable quality and performance for realtime applications. Th...
Mapping planar structure in vision-based SLAM can increase robustness and significantly improve efficiency of map representation. However, previous systems have implemented planar...