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CLEIEJ
2010
13 years 7 months ago
Teaching Programming Principles through a Game Engine
Teaching fundamental programming to freshmen is a hard task to be performed, given the high level action and logical reasoning that are required for these students to develop in a...
Cristiane Camilo Hernandez, Luciano Silva, Rafael ...
RAID
1999
Springer
14 years 2 months ago
IDS Standards: Lessons Learned to Date
: I will discuss two efforts to get Intrusion Detection Systems to work together - the Common Intrusion Detection Framework (CIDF), and the IETF's working group to develop an ...
Stuart Staniford-Chen
EMNLP
2011
12 years 10 months ago
Lateen EM: Unsupervised Training with Multiple Objectives, Applied to Dependency Grammar Induction
We present new training methods that aim to mitigate local optima and slow convergence in unsupervised training by using additional imperfect objectives. In its simplest form, lat...
Valentin I. Spitkovsky, Hiyan Alshawi, Daniel Jura...
SOFSEM
2007
Springer
14 years 4 months ago
Improved Processing of Textual Use Cases: Deriving Behavior Specifications
The requirements for a system are often specified as textual use cases. Although they are written in natural language, the simple and uniform sentence structure used makes automate...
Jaroslav Drazan, Vladimir Mencl
BIRTHDAY
2005
Springer
14 years 3 months ago
Formal Software Development in MAYA
Abstract. The formal development of industrial-size software is an errorprone and therefore an evolutionary process. Verifying formal specifications usually reveals hidden errors ...
Dieter Hutter, Serge Autexier