In this article we propose a method for estimating the camera motion from a video-sequence acquired in the presence of general 3D structures. Solutions to this problem are commonl...
In this paper, we describe how we can precisely produce complex and various dynamic morphological features such as structured and chaotic features which occur in sand pilings (pil...
In this paper, we propose a new context-based method for object recognition. We first introduce a neuro-physiologically motivated visual part detector. We found that the optimal f...
The Unified Modeling Language (UML) has gained wide acceptance in very short time because of its variety of well-known and intuitive graphical notations. However, this comes at the...
This article presents GraphSLAM, a unifying algorithm for the offline SLAM problem. GraphSLAM is closely related to a recent sequence of research papers on applying optimization t...