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DIGRA
2005
Springer
14 years 3 months ago
The Nip and the Bite
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
Darshana Jayemanne
SIGECOM
2010
ACM
183views ECommerce» more  SIGECOM 2010»
14 years 2 months ago
The unavailable candidate model: a decision-theoretic view of social choice
One of the fundamental problems in the theory of social choice is aggregating the rankings of a set of agents (or voters) into a consensus ranking. Rank aggregation has found appl...
Tyler Lu, Craig Boutilier
ACMACE
2009
ACM
14 years 2 months ago
Critical gameplay
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Lindsay Grace
ARGMAS
2007
Springer
14 years 2 months ago
Arguing and Explaining Classifications
Argumentation is a promising approach used by autonomous agents for reasoning about inconsistent knowledge, based on the construction and the comparison of arguments. In this pape...
Leila Amgoud, Mathieu Serrurier
AAAI
2006
13 years 11 months ago
Multimodal Cognitive Architecture: Making Perception More Central to Intelligent Behavior
I propose that the notion of cognitive state be broadened from the current predicate-symbolic, Language-of-Thought framework to a multi-modal one, where perception and kinesthetic...
B. Chandrasekaran