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ML
2006
ACM
13 years 9 months ago
Universal parameter optimisation in games based on SPSA
Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Levente Kocsis, Csaba Szepesvári
COLT
2007
Springer
14 years 3 months ago
Property Testing: A Learning Theory Perspective
Property testing deals with tasks where the goal is to distinguish between the case that an object (e.g., function or graph) has a prespecified property (e.g., the function is li...
Dana Ron
CE
2007
99views more  CE 2007»
13 years 9 months ago
Contextual learning theory: Concrete form and a software prototype to improve early education
In Ôcontextual learning theoryÕ three types of contextual conditions (differentiation of learning procedures and materials, integrated ICT support, and improvement of developme...
Ton Mooij
ETS
2000
IEEE
156views Hardware» more  ETS 2000»
13 years 8 months ago
Parallel On-Line and In-Class Sections of "Writing for the Professions": A Practical Experiment
This paper describes experiences with on-line and in-class sections of a writing-intensive course, including a collaborative library literacy unit. It reports on a mid-semester so...
Victoria Hay, Dennis Isbell
WWW
2004
ACM
14 years 9 months ago
Integrating learning objects into an open learning environment: evaluation of learning processes in an informatics learning lab
The Didactics of Informatics research group at the University of Paderborn is involved in efforts to design implement and evaluate a web-based learning laboratory for informatics ...
Johannes Magenheim, Olaf Scheel