Most online evolution of application depends on its runtime environment. This paper addresses how to support online evolution by application server, which is considered as third k...
Flocking behavior is very common in nature, and there have been ongoing research efforts to simulate such behavior in computer animations and robotics applications. Generally, suc...
Within the field of computer graphics and visualization, it is often necessary to visualize polygonal models with large number of polygons. Display quality is mandatory, but it i...
Many concurrent garbage collection (GC) algorithms have been devised, but few have been implemented and evaluated, particularly for the Java programming language. Sapphire is an a...
This paper presents an efficient keyframeless image-based rendering technique. An intermediate image is used to exploit the coherences among neighboring frames. The pixels in the...