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MMS
2010
13 years 6 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
AGILEDC
2003
IEEE
14 years 25 days ago
YP and Urban Simulation: Applying an Agile Programming Methodology in a Politically Tempestuous Domain
YP is an agile programming methodology that has evolved over the past 15 years. Many of its features are common to other agile methodologies; its novel features include using a hi...
Bjørn N. Freeman-Benson, Alan Borning
ACMIDC
2009
13 years 11 months ago
Drama prototyping for the design of urban interactive systems for children
In this paper, we present Wi-swing, a case study approach in designing a networked playground for children located in a public garden. The approach adopted in the case study is ba...
Andrea Alessandrini, Antonio Rizzo, Elisa Rubegni
GEOINFO
2004
13 years 9 months ago
Visualization of Geospatial Data by Component Planes and U-matrix
: This paper shows an application of two visualization algorithms of multivariate data, U-matrix and Component Planes, in a matter of exploratory analysis of geospatial data. These...
Marcos Aurélio Santos da Silva, Antôn...
CHI
2008
ACM
14 years 8 months ago
The network in the garden: an empirical analysis of social media in rural life
History repeatedly demonstrates that rural communities have unique technological needs. Yet, we know little about how rural communities use modern technologies, so we lack knowled...
Eric Gilbert, Karrie Karahalios, Christian Sandvig