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» Usability Study of Multi-modal Interfaces Using Eye-Tracking
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AVI
2008
13 years 10 months ago
A mixed-fidelity prototyping tool for mobile devices
In this paper we present a software framework which supports the construction of mixed-fidelity (from sketch-based to software) prototypes for mobile devices. The framework is ava...
Marco de Sá, Luís Carriço, Lu...
GROUP
2010
ACM
13 years 6 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
UIST
2004
ACM
14 years 1 months ago
"Killer App" of wearable computing: wireless force sensing body protectors for martial arts
Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
Ed Huai-hsin Chi, Jin Song, Greg Corbin
BIOSTEC
2011
253views Healthcare» more  BIOSTEC 2011»
12 years 8 months ago
On the Benefits of Speech and Touch Interaction with Communication Services for Mobility Impaired Users
Although technology for communication has evolved tremendously over the past decades, mobility impaired individuals still face many difficulties interacting with communication serv...
Carlos Galinho Pires, Fernando Miguel Pinto, Eduar...
CHI
2008
ACM
14 years 8 months ago
Acceptance of augmented reality instructions in a real work setting
The differences between Augmented Reality (AR) systems and computer display based systems create a need for a different approach to the design and development of AR systems. To un...
Björn J. E. Johansson, Susanna Nilsson