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UIST
1993
ACM
14 years 1 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
CRIWG
2004
13 years 11 months ago
A Decoupled Architecture for Action-Oriented Coordination and Awareness Management in CSCL/W Frameworks
This paper introduces AORTA, a software architecture that provides object-level coordination and shared workspace awareness support to synchronous and distributed collaborative app...
Pablo Orozco, Juan I. Asensio-Pérez, Pedro ...
AAAI
1990
13 years 11 months ago
The Design of a Marker Passing Architecture for Knowledge Processing
Knowledge processing is very demanding on computer architectures. Knowledge processing generates subcomputation paths at an exponential rate. It is memory intensive and has high c...
Wing Lee, Dan I. Moldovan
BMCBI
2007
139views more  BMCBI 2007»
13 years 9 months ago
XSTREAM: A practical algorithm for identification and architecture modeling of tandem repeats in protein sequences
Background: Biological sequence repeats arranged in tandem patterns are widespread in DNA and proteins. While many software tools have been designed to detect DNA tandem repeats (...
Aaron M. Newman, James B. Cooper
SIGARCH
2008
97views more  SIGARCH 2008»
13 years 9 months ago
SP-NUCA: a cost effective dynamic non-uniform cache architecture
1 This paper presents a simple but effective method to reduce on-chip access latency and improve core isolation in CMP Non-Uniform Cache Architectures (NUCA). The paper introduces ...
Javier Merino, Valentin Puente, Pablo Prieto, Jos&...