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» Use Cases, Actions, and Roles
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HPDC
2007
IEEE
14 years 1 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
GROUP
2009
ACM
14 years 1 months ago
Motivated by information: information about online collective action as an incentive for participation
This paper describes research focused on understanding the role of incomplete structural information about online collective action systems in participation decisions. Specificall...
Judd Antin
KBSE
2009
IEEE
14 years 2 months ago
A Case for Automated Debugging Using Data Structure Repair
—Automated debugging is becoming increasingly important as the size and complexity of software increases. This paper makes a case for using constraint-based data structure repair...
Muhammad Zubair Malik, Khalid Ghori, Bassem Elkara...
ICCBR
2001
Springer
13 years 12 months ago
An Accurate Adaptation-Guided Similarity Metric for Case-Based Planning
In this paper, we present an adaptation-guided similarity metric based on the estimate of the number of actions between states, called ADG (Action Distance-Guided). It is determine...
Flavio Tonidandel, Marcio Rillo
CVIU
2006
171views more  CVIU 2006»
13 years 7 months ago
Free viewpoint action recognition using motion history volumes
Action recognition is an important and challenging topic in computer vision, with many important applications including video surveillance, automated cinematography and understand...
Daniel Weinland, Rémi Ronfard, Edmond Boyer