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» Use of Context in Automatic Annotation of Sports Videos
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CLEF
2010
Springer
13 years 9 months ago
DAEDALUS at ImageCLEF Wikipedia Retrieval 2010: Expanding with Semantic Information from Context
This paper describes the participation of DAEDALUS at the ImageCLEF 2010 Wikipedia Retrieval task. The main focus of our experiments is to evaluate the impact in the image retrieva...
Sara Lana-Serrano, Julio Villena-Román, Jos...
ESWS
2008
Springer
13 years 9 months ago
Contextual and Metadata-based Approach for the Semantic Annotation of Heterogeneous Documents
We present SHIRI-Annot an automatic ontology-driven and unsupervised approach for the semantic annotation of documents which contain well structured parts and not well structured o...
Mouhamadou Thiam, Nathalie Pernelle, Nacéra...
BMCBI
2006
94views more  BMCBI 2006»
13 years 8 months ago
Genepi: a blackboard framework for genome annotation
Background: Genome annotation can be viewed as an incremental, cooperative, data-driven, knowledge-based process that involves multiple methods to predict gene locations and struc...
Stéphane Descorps-Declère, Danielle ...
SI3D
2005
ACM
14 years 1 months ago
User interfaces for interactive control of physics-based 3D characters
We present two user interfaces for the interactive control of dynamically-simulated characters. The first interface uses an ‘action palette’ and targets sports prototyping ap...
Peng Zhao, Michiel van de Panne
ICPR
2000
IEEE
14 years 7 days ago
Blackboard Segmentation Using Video Image of Lecture and Its Applications
We propose a method for segmentation of written regions on a blackboard in the lecture room using a video image. We firstly detect static edges of which locations on the image ar...
Masaki Onishi, Masao Izumi, Kunio Fukunaga