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FLAIRS
2000
15 years 7 months ago
Resolving Conflicts Among Actions in Concurrent Behaviors
A robotic agent must coordinate its coupled concurrent behaviors to produce a coherent response to stimuli. Reinforcement learning has been used extensively in coordinating sensin...
Henry Hexmoor
160
Voted
CVPR
2008
IEEE
16 years 7 months ago
Action recognition by learning mid-level motion features
This paper presents a method for human action recognition based on patterns of motion. Previous approaches to action recognition use either local features describing small patches...
Alireza Fathi, Greg Mori
FUZZIEEE
2007
IEEE
16 years 5 days ago
A Fuzzy Action Selection Method for Virtual Agent Navigation in Unknown Virtual Environments
This paper presents an action selection method using fuzzy logic. The objective is to solve behaviour conflict in behaviour-based architectures for virtual agent navigation in un...
Jafreezal Jaafar, Eric McKenzie, Alan Smaill
CIG
2005
IEEE
15 years 11 months ago
Dealing with Parameterized Actions in Behavior Testing of Commercial Computer Games
Abstract- We present a method that enhances evolutionary behavior testing of commercial computer games, as introduced in [CD+04], to deal with parameterized actions. The basic idea...
Jörg Denzinger, Kevin Loose, Darryl Gates, Jo...
ICPR
2010
IEEE
15 years 11 months ago
RBM-Based Silhouette Encoding for Human Action Modelling
—In this paper we evaluate the use of Restricted Bolzmann Machines (RBM) in the context of learning and recognizing human actions. The features used as basis are binary silhouett...
Manuel Jesus Marin-Jimenez, Nicolas Perez De La Bl...