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» User Advocacy in Participatory Design: Designers
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CHI
2009
ACM
14 years 8 months ago
Musink: composing music through augmented drawing
We focus on the creative use of paper in the music composition process, particularly the interaction between paper and end-user programming. When expressing musical ideas, compose...
Theophanis Tsandilas, Catherine Letondal, Wendy E....
APVIS
2010
13 years 9 months ago
WikipediaViz: Conveying article quality for casual Wikipedia readers
As Wikipedia has become one of the most used knowledge bases worldwide, the problem of the trustworthiness of the information it disseminates becomes central. With WikipediaViz, w...
Fanny Chevalier, Stéphane Huot, Jean-Daniel...
GROUP
2009
ACM
14 years 15 days ago
Probing the potential of non-verbal group communication
Designing for non-verbal communication using e.g. gestures and other bodily expressions is difficult. Hardware and software need to be co-designed and harmonize in order to not th...
Petra Sundström, Tove Jaensson, Kristina H&ou...
DIGRA
2003
Springer
14 years 1 months ago
Developing a hybrid of MMORPG and LARP using usability methods: the case of Takkar
This paper examines the idea of combining Live Action Role-Playing (LARP) and MMORPG into a hybrid game named Takkar. We developed three versions of Takkar in an iterative fashion...
Laust Juul Christensen, Thomas Tae-Yang Jør...
KBSE
2000
IEEE
14 years 6 days ago
A Comparison of Questionnaire-Based and GUI-Based Requirements Gathering
: Software development includes gathering information about tasks, work practices and design options from users. Traditionally requirements gathering takes two forms. Interviews an...
J. Michael Moore, Frank M. Shipman III