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OZCHI
2006
ACM
14 years 1 months ago
A wearable folding display for self-expression
This paper proposes the design rationale of a wearable display that is able to convey the behavioral typology of its wearers by merging insights from wearable computing, aesthetic...
Andrew Vande Moere, Monika Hoinkis
SIGDOC
2005
ACM
14 years 27 days ago
Sensorium games: usability considerations for pervasive gaming
The Sensorium family of games provides a platform and environment for multiplayer games in a pervasive environment. Each player is equipped with a mote, which (along with those of...
S. N. I. Mount, Elena I. Gaura, Robert M. Newman
UCS
2004
Springer
14 years 21 days ago
Real-World Interaction with Camera Phones
With the integration of cameras, mobile phones have evolved into networked personal image capture devices. Camera-phones can perform image processing tasks on the device itself an...
Michael Rohs
PETRA
2009
ACM
14 years 19 hour ago
Ubi-designer: a web-based toolkit for configuring and field-testing UbiComp prototypes
Technology is now available for creating affordable sensor networks and infrastructures for ubiquitous computing environments. In the area of ambient assisted living, contextaware...
Martijn H. Vastenburg, Halldór Fjalldal, Ch...
CHI
1999
ACM
13 years 11 months ago
TouchCounters: Designing Interactive Electronic Labels for Physical Containers
We present TouchCounters, an integrated system of electronic modules, physical storage containers, and shelving surfaces for the support of collaborative physical work. Through ph...
Paul Yarin, Hiroshi Ishii