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GLOBECOM
2009
IEEE
14 years 3 months ago
Price of Anarchy for Cognitive MAC Games
—In this paper, we model and analyze the interactions between secondary users in a spectrum overlay cognitive system as a cognitive MAC game. In this game, each secondary user ca...
Lok Man Law, Jianwei Huang, Mingyan Liu, Shuo-Yen ...
KI
2010
Springer
13 years 6 months ago
A Testbed for Adaptive Human-Robot Collaboration
Abstract. This paper presents a novel method for developing and evaluating intelligent robot behavior for joint human-robot activities. We extended a physical simulation of an auto...
Alexandra Kirsch, Yuxiang Chen
ACMACE
2005
ACM
14 years 2 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
ESWS
2007
Springer
14 years 3 months ago
The NExT System: Towards True Dynamic Adaptations of Semantic Web Service Compositions
Traditional process support systems typically offer a static composition of atomic tasks to more powerful services. In the real world, however, processes change over time: busines...
Abraham Bernstein, Michael Dänzer
IDMS
1999
Springer
106views Multimedia» more  IDMS 1999»
14 years 1 months ago
A Video Compression Algorithm for ATM Networks with ABR Service, Using Visual Criteria
: The design of adaptive video compression algorithms to support multimedia applications that can adapt to changing network conditions is currently being the subject of intense stu...
Santiago Felici, Jorge Martinez