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MM
2004
ACM
107views Multimedia» more  MM 2004»
14 years 2 months ago
Time, voice, and joyce
We present a design for recapitulating walks through Dublin's City Centre by characters in James Joyce's Ulysses. Our computationally supported walkers will avail themse...
Andrea Taylor, Brendan Donovan, Zoltan Foley-Fishe...
GRAPHICSINTERFACE
2003
13 years 10 months ago
Learning from Games: HCI Design Innovations in Entertainment Software
Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin
ACMACE
2006
ACM
14 years 3 months ago
3DCG authoring system using turtle metaphor
A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer...
Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki...
VRST
2010
ACM
13 years 7 months ago
Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments
Enabling users to accurately perceive the correct depth of occluded objects is one of the major challenges in user interfaces for Mixed Reality (MR). Therefore, several visualizat...
Arindam Dey, Andrew Cunningham, Christian Sandor
IUI
2006
ACM
14 years 3 months ago
Who's asking for help?: a Bayesian approach to intelligent assistance
Automated software customization is drawing increasing attention as a means to help users deal with the scope, complexity, potential intrusiveness, and ever-changing nature of mod...
Bowen Hui, Craig Boutilier