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NETGAMES
2006
ACM
14 years 4 months ago
Telebuddies on the move: social stitching to enhance the networked gaming experience
In this paper we report on our work to enable “laid-back” social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...
MOBIDE
2009
ACM
14 years 4 months ago
MobiSNA: a mobile video social network application
This paper presents MobiSNA – a mobile video social networking application that supports the exploration, sharing, and creation of video contents through social networks. The Mo...
Liang Gou, Jung-Hyun Kim, Hung-Hsuan Chen, Jason C...
UIST
2004
ACM
14 years 3 months ago
Topiary: a tool for prototyping location-enhanced applications
Location-enhanced applications use the location of people, places, and things to augment or streamline interaction. Location-enhanced applications are just starting to emerge in s...
Yang Li, Jason I. Hong, James A. Landay
ASSETS
2008
ACM
14 years 4 days ago
Brain-controlled finite state machine for wheelchair navigation
This proposal is about a brain-controlled electrically powered wheelchair. The system comprises a brain-computer interface based on steady-state visual evoked potentials and a pro...
Amir Teymourian, Thorsten Lüth, Axel Graeser,...
TASLP
2002
143views more  TASLP 2002»
13 years 9 months ago
Creating conversational interfaces for children
Creating conversational interfaces for children is challenging in several respects. These include acoustic modeling for automatic speech recognition (ASR), language and dialog mode...
Shrikanth S. Narayanan, Alexandros Potamianos