American Sign Language (ASL) currently lacks agreed-upon signs for complex terms in scientific fields, causing deaf students to miss or misunderstand course material. Furthermor...
Anna Cavender, Daniel S. Otero, Jeffrey P. Bigham,...
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Initiating and bootstrapping secure, yet low-cost, ad-hoc transactions is an important challenge that needs to be overcome if the promise of mobile and pervasive computing is to b...
Current practice in Human Computer Interaction as encouraged by educational institutes, academic review processes, and institutions with usability groups advocate usability evalua...
As mobile devices become location-aware, they offer the promise of powerful new applications. While computers work with physical locations like latitude and longitude, people thin...
Changqing Zhou, Pamela J. Ludford, Dan Frankowski,...