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2009
ACM
14 years 2 months ago
Usability heuristics for networked multiplayer games
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
IE
2007
13 years 9 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
MM
2009
ACM
172views Multimedia» more  MM 2009»
14 years 2 months ago
Concept, content and the convict
This paper describes the concepts behind and implementation of the multimedia art work Alan01 / AlanOnline, which wakes up the 1952 criminally convicted Alan Turing as a piece of ...
Mika Luma Tuomola, Teemu Korpilahti, Jaakko Pesone...
EFDBS
2000
13 years 9 months ago
Citation Linking in Federated Digital Libraries
Today, bibliographical information is kept in a variety of data sources world wide, some of them publically available, and some of them also offering information about citations m...
Eike Schallehn, Martin Endig, Kai-Uwe Sattler
WWW
2003
ACM
14 years 8 months ago
Supporting Cooperative Activities with Shared Hypermedia Workspaces on the WWW
Team members usually cooperate on a business process by partitioning it into several activities, which in turn generate one or more work items. Work items either need to be proces...
Jörg M. Haake, Jessica Rubart, Weigang Wang