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» User Interface Issues in Mobile Computing
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GRAPHITE
2004
ACM
14 years 1 months ago
Object, function, action for tangible interface design
It is now possible to turn almost any object into an interface. What one must do, however is to explore the user’s needs and perceptions in order to create the metaphors necessa...
Marissa Díaz, Isaac Rudomín
CHI
2008
ACM
13 years 8 months ago
Supporting orientation for blind people using museum guides
Novel environments exploiting recent technology can enhance several tasks in applications such as mobile guides. However, in the many museum mobile guides that have been proposed,...
Giuseppe Ghiani, Barbara Leporini, Fabio Patern&og...
CHI
2011
ACM
12 years 11 months ago
Transparency in mobile navigation
We investigated the usefulness transparency can play in increasing the display space of mobile devices in navigation scenarios. Two different systems that used transparency to dis...
David K. McGookin, Inti Herteleer, Stephen A. Brew...
TEI
2009
ACM
133views Hardware» more  TEI 2009»
14 years 2 months ago
Bimanual tangible interaction with mobile phones
In the context of tangibility, mobile phones are rapidly becoming sensor-rich handheld computers with the potential to take better advantage of our physical capabilities and our l...
Darren Edge, Alan F. Blackwell
PERVASIVE
2006
Springer
13 years 7 months ago
Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief En
In this paper we present an initial user feedback study of the Road Rager prototype. Road Rager is a mixed reality game, designed to enable passengers in different cars to play aga...
Liselott Brunnberg, Oskar Juhlin