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» User Interfaces for Mobile Augmented Reality Systems
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VR
2002
IEEE
149views Virtual Reality» more  VR 2002»
14 years 1 months ago
Tension Based 7-DOF Force Feedback Device: SPIDAR-G
In this paper, we intend to demonstrate a new intuitive force-feedback device for advanced VR applications. Force feedback for the device is tension based and is characterized by ...
Seahak Kim, Shoichi Hasegawa, Yasuharu Koike, Mako...
VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
14 years 1 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
MOBICOM
1997
ACM
14 years 1 months ago
Composable ad-hoc Mobile Services for Universal Interaction
This paperintroduces the notion of “universalinteraction,” allowing a device to adapt its functionality to exploit services it discovers as it moves into a new environment. Us...
Todd D. Hodes, Randy H. Katz, Edouard Servan-Schre...
BCSHCI
2008
13 years 10 months ago
Future mobile health systems: designing personal mobile applications to assist self diagnosis
In Europe we live in an increasingly ageing society and solutions that help that ageing society to self care in context are a major goal for the EU and UK governments. Given this ...
Dina Ahmad, Andreas Komninos, Lynne Baillie
HICSS
2012
IEEE
265views Biometrics» more  HICSS 2012»
12 years 4 months ago
Change and Control Paradoxes in Mobile Infrastructure Innovation: The Android and iOS Mobile Operating Systems Cases
The advent of the smartphone as a highly complex technology has been accompanied by mobile operating systems (OS), large communities of developers, diverse content providers, and ...
David Tilson, Carsten Sørensen, Kalle Lyyti...