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JMM2
2006
146views more  JMM2 2006»
13 years 9 months ago
Probabilistic Algorithms, Integration, and Empirical Evaluation for Disambiguating Multiple Selections in Frustum-Based Pointing
There are a few fundamental pointing-based user interface techniques for performing selections in 3D environments. One of these techniques is ray pointing, which makes selections b...
Greg S. Schmidt, Dennis G. Brown, Erik B. Tomlin, ...
WIKIS
2006
ACM
14 years 2 months ago
WikiTrails: augmenting Wiki structure for collaborative, interdisciplinary learning
Wikis are currently in high demand in a large variety of fields, due to their simplicity and flexible nature. Documentation, reporting, project management, online glossaries and d...
Silvan Reinhold
MM
2003
ACM
167views Multimedia» more  MM 2003»
14 years 2 months ago
Avatar motion control by user body postures
This paper describes a virtual reality system that realizes both an avatar motion control and a virtual object manipulation without avatar representation. Our goal is to do seamle...
Satoshi Yonemoto, Hiroshi Nakano, Rin-ichiro Tanig...
MOBICOM
2005
ACM
14 years 2 months ago
Experimental platform for mobile information systems
Interaction design is a major issue for mobile information systems in terms of not only the choice of input-output channels and presentation of information, but also the applicati...
Rudi Belotti, Corsin Decurtins, Moira C. Norrie, B...
CAD
2010
Springer
13 years 9 months ago
AR interfacing with prototype 3D applications based on user-centered interactivity
Augmented Reality (AR) has been acclaimed as one of the promising technologies for advancing future UbiComp (Ubiquitous Computing) environments. Despite a myriad of AR application...
Seungjun Kim, Anind K. Dey