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» User Interfaces for Mobile Augmented Reality Systems
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ISMAR
2003
IEEE
14 years 1 months ago
A Wearable Augmented Reality System with Personal Positioning Based on Walking Locomotion Analysis
In this paper, we present a wearable Augmented Reality (AR) system with personal positioning based on walking locomotion analysis that allows a user to freely move around indoors ...
Masakatsu Kourogi, Takeshi Kurata
CHI
2009
ACM
14 years 20 days ago
Hyperlinking reality via camera phones
Mobile vision services are a type of mobile ITS applications that emerge with increased miniaturization of sensor and computing devices, such as in camera equipped mobile phones, ...
Dusan Omercevic, Ales Leonardis
SI3D
1997
ACM
14 years 26 days ago
Managing Latency in Complex Augmented Reality Systems
Registration (or alignment) of the synthetic imagery with the real world is crucial in augmented reality (AR) systems. The data from user-input devices, tracking devices, and imag...
Marco C. Jacobs, Mark A. Livingston, Andrei State
ISWC
2005
IEEE
14 years 2 months ago
Pictorial Depth Cues for Outdoor Augmented Reality
This paper presents and evaluates a set of pictorial depth cues for far-field outdoor mobile augmented reality (AR). We examine the problem of accurately placing virtual annotatio...
Jason Wither, Tobias Höllerer
ICCV
2007
IEEE
14 years 3 months ago
Vision-Based Projected Tabletop Interface for Finger Interactions
Abstract. We designed and implemented a vision-based projected tabletop interface for finger interaction. The system offers a simple and quick setup and economic design. The proj...
Peng Song, Stefan Winkler, Syed Omer Gilani, ZhiYi...