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» User Interfaces for Mobile Augmented Reality Systems
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TVCG
1998
143views more  TVCG 1998»
13 years 8 months ago
Calibration-Free Augmented Reality
We describe the design and implementation of a videobasedaugmentedreality system capableof overlayingthreedimensional graphical objects on live video of dynamic environments. The ...
Kiriakos N. Kutulakos, James R. Vallino
IM
1997
13 years 10 months ago
Immersive and Non-immersive Virtual Reality Techniques Applied to Telecommunication Network Management
In this paper, we will introduce two different three dimensional VR-based user interface for telecommunication network management. The first one is an immersive system, using HMD ...
Mohsen Kahani, H. W. Peter Beadle
CHI
2006
ACM
14 years 9 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
CHI
2003
ACM
14 years 2 months ago
Comparative effectiveness of augmented reality in object assembly
Although there has been much speculation about the potential of Augmented Reality (AR), there are very few empirical studies about its effectiveness. This paper describes an exper...
Arthur Tang, Charles B. Owen, Frank Biocca, Weimin...
CHI
2010
ACM
14 years 3 months ago
Social gravity: a virtual elastic tether for casual, privacy-preserving pedestrian rendezvous
We describe a virtual “tether” for mobile devices that allows groups to have quick, simple and privacy-preserving meetups. Our design provides cues which allow dynamic coordin...
John Williamson, Simon Robinson, Craig Stewart, Ro...