We investigate methods of segmenting, visualizing, and indexing presentation videos by both audio and visual data. The audio track is segmented by speaker, and augmented with key ...
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
A map is one of the most useful media in disseminating spatial information. As mobile devices are becoming increasingly powerful and ubiquitous, new possibilities to access map in...
John D. Garofalakis, Michail Theofanis-Aristofanis...
This paper presents methodology for integrating a small, singlepoint laser range finder into a wearable augmented reality system. We first present a way of creating object-align...
Jason Wither, Christopher Coffin, Jonathan Ventura...
Although many augmented tabletop systems have shown the potential and usability of finger-based interactions and paper-based interfaces, they have mainly dealt with each of them ...