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UIST
1993
ACM
14 years 2 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
ACMIDC
2009
14 years 1 months ago
Drama prototyping for the design of urban interactive systems for children
In this paper, we present Wi-swing, a case study approach in designing a networked playground for children located in a public garden. The approach adopted in the case study is ba...
Andrea Alessandrini, Antonio Rizzo, Elisa Rubegni
CC
2001
Springer
150views System Software» more  CC 2001»
14 years 1 months ago
SmartTools: A Generator of Interactive Environments Tools
SmartTools is a development environment generator that provides a structure editor and semantic tools as main features. The well-known visitor pattern technique is commonly used fo...
Isabelle Attali, Carine Courbis, Pascal Degenne, A...
IJCNN
2000
IEEE
14 years 1 months ago
Pose Classification Using Support Vector Machines
The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone
SIGGRAPH
1995
ACM
14 years 1 months ago
TicTacToon: a paperless system for professional 2D animation
TicTacToon is a system for professional 2D animation studios that replaces the traditional paper-based production process. TicTacToon is the first animation system to use vector-...
Jean-Daniel Fekete, Érick Bizouarn, Eric Co...
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