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ISCOPE
1998
Springer
14 years 4 days ago
Dynamic Reconfiguration and Virtual Machine Management in the Harness Metacomputing System
Metacomputing frameworks have received renewed attention of late, fueled both by advances in hardware and networking, and by novel concepts such as computational grids. However the...
Mauro Migliardi, Jack Dongarra, Al Geist, Vaidy S....
ISMAR
2006
IEEE
14 years 1 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
ICPP
2008
IEEE
14 years 2 months ago
VELO: A Novel Communication Engine for Ultra-Low Latency Message Transfers
This paper presents a novel stateless, virtualized communication engine for sub-microsecond latency. Using a Field-Programmable-Gate-Array (FPGA) based prototype we show a latency...
Heiner Litz, Holger Fröning, Mondrian Nü...
ICC
2007
IEEE
14 years 2 months ago
MobiSplit in a Virtualized, Multi-Device Environment
—This paper details a novel architecture, MobiSplit [17], for managing mobility in future IP based networks. The architecture separates mobility management in two levels, local a...
Julien Abeillé, Rui L. Aguiar, Joao Gir&ati...
NOSSDAV
2010
Springer
14 years 21 days ago
Second life: a social network of humans and bots
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Matteo Varvello, Geoffrey M. Voelker