The global scenario put together by communication networks determines new opportunities towards the realization of Internetbased distributed services in many complex and composite...
Massively Multiplayer Online Games (MMOG) require novel, scalable network architectures for a high amount of participating players in huge game worlds. Consequently, new and compl...
The Internet network provides access to several hundreds of million sites and expands at a rate of a million pages a day. Yet, given the rapid and anarchical nature of its evoluti...
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
Recent years have witnessed a growing interest in interactive narrative-centered virtual environments for education, training, and entertainment. Narrative environments dynamicall...