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VR
2007
IEEE
150views Virtual Reality» more  VR 2007»
14 years 3 months ago
Tactile Feedback at the Finger Tips for Improved Direct Interaction in Immersive Environments
We present a new tactile feedback system for finger-based interactions in immersive virtual reality applications. The system consists of tracked thimbles for the fingers with shap...
Robert Scheibe, Mathias Moehring, Bernd Froehlich
CHI
2007
ACM
14 years 9 months ago
How it works: a field study of non-technical users interacting with an intelligent system
In order to develop intelligent systems that attain the trust of their users, it is important to understand how users perceive such systems and develop those perceptions over time...
Joe Tullio, Anind K. Dey, Jason Chalecki, James Fo...
NSDI
2010
13 years 10 months ago
Glasnost: Enabling End Users to Detect Traffic Differentiation
Holding residential ISPs to their contractual or legal obligations of "unlimited service" or "network neutrality" is hard because their traffic management poli...
Marcel Dischinger, Massimiliano Marcon, Saikat Guh...
ICRA
2002
IEEE
166views Robotics» more  ICRA 2002»
14 years 2 months ago
Real Time Visualization of Robot State with Mobile Virtual Reality
— With the deployment of large, distributed networks of cameras and other sensors, it is becoming necessary to also address the issue of how to effectively present the large vol...
Peter Amstutz, Andrew H. Fagg
UIST
2009
ACM
14 years 3 months ago
Activity analysis enabling real-time video communication on mobile phones for deaf users
We describe our system called MobileASL for real-time video communication on the current U.S. mobile phone network. The goal of MobileASL is to enable Deaf people to communicate w...
Neva Cherniavsky, Jaehong Chon, Jacob O. Wobbrock,...