In his article entitled "From Play-In Scenarios to Code: An Achievable Dream", David Harel presented a development schema that makes it possible to go from high-level us...
Abstract— In this paper, the Independence Relative Map algorithm is presented. The algorithm aims to achieve the independence of relative map states. We show that using dependent...
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
State explosion is a fundamental problem in the analysis and synthesis of discrete event systems. Continuous Petri nets can be seen as a relaxation of discrete models. The expected...
In [7], we reported on our experience in building Collaborative Mobile Virtual Communities (CMVC) on the Web. In [8], we proposed a finite state machine model and a new approach t...