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TOG
2002
114views more  TOG 2002»
13 years 9 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
AINA
2009
IEEE
14 years 4 months ago
Toward fMRI Group Identification Based on Brain Lateralization
— This research presents a novel application of Lateralization Index (LI) in support of a decision making process for the classification of subjects based on their brain activati...
Magno R. Guillen, Malek Adjouadi, Xiaozhen You, Ar...
CHI
2009
ACM
14 years 10 months ago
Comparing usage of a large high-resolution display to single or dual desktop displays for daily work
With the ever increasing amount of digital information, users desire more screen real estate to process their daily computing work, and might well benefit from using a wallsize la...
Xiaojun Bi, Ravin Balakrishnan
CANDC
2005
ACM
13 years 11 months ago
Causality and virtual reality art
In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...
CVPR
2000
IEEE
14 years 11 months ago
Statistical cues for Domain Specific Image Segmentation with Performance Analysis
This paper investigates the use of colour and texture cues for segmentation of images within two specified domains. The first is the Sowerby dataset, which contains one hundred co...
Scott Konishi, Alan L. Yuille