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129
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RT
2001
Springer
15 years 8 months ago
Interactive Rendering of Trees with Shading and Shadows
The goal of this paper is the interactive rendering of 3D trees covering a landscape, with shading and shadows consistent with the lighting conditions. We propose a new IBR represe...
Alexandre Meyer, Fabrice Neyret, Pierre Poulin
140
Voted
IEEEPACT
1999
IEEE
15 years 8 months ago
A Cost-Effective Clustered Architecture
In current superscalar processors, all floating-point resources are idle during the execution of integer programs. As previous works show, this problem can be alleviated if the fl...
Ramon Canal, Joan-Manuel Parcerisa, Antonio Gonz&a...
117
Voted
ISCA
1998
IEEE
151views Hardware» more  ISCA 1998»
15 years 8 months ago
Integrated Predicated and Speculative Execution in the IMPACT EPIC Architecture
Explicitly Parallel Instruction Computing (EPIC) architectures require the compiler to express program instruction level parallelism directly to the hardware. EPIC techniques whic...
David I. August, Daniel A. Connors, Scott A. Mahlk...
125
Voted
INFOCOM
1997
IEEE
15 years 8 months ago
Exploiting the Temporal Structure of MPEG Video for the Reduction of Bandwidth Requirements
We propose a new bandwidth allocation scheme for VBR video tra c in ATM networks. The scheme is tailored to MPEG-coded video sources that require stringent and deterministic quali...
Marwan Krunz, Satish K. Tripathi
163
Voted
CLOR
2006
15 years 7 months ago
Video Google: Efficient Visual Search of Videos
We describe an approach to object retrieval which searches for and localizes all the occurrences of an object in a video, given a query image of the object. The object is represent...
Josef Sivic, Andrew Zisserman