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SIGGRAPH
2010
ACM
14 years 5 days ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
VIS
2009
IEEE
304views Visualization» more  VIS 2009»
14 years 9 months ago
GL4D: A GPU-based Architecture for Interactive 4D Visualization
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...
GI
1998
Springer
13 years 12 months ago
Self-Organizing Data Mining
"KnowledgeMiner" was designed to support the knowledge extraction process on a highly automated level. Implemented are 3 different GMDH-type self-organizing modeling algo...
Frank Lemke, Johann-Adolf Müller
IPPS
2003
IEEE
14 years 1 months ago
An Executable Analytical Performance Evaluation Approach for Early Performance Prediction
Percolation has recently been proposed as a key component of an advanced program execution model for future generation high-end machines featuring adaptive data/code transformatio...
Adeline Jacquet, Vincent Janot, Clement Leung, Gua...
SCP
2010
172views more  SCP 2010»
13 years 6 months ago
Alternating-time stream logic for multi-agent systems
Constraint automata have been introduced to provide a compositional, operational semantics for the exogenous coordination language Reo, but they can also serve interface specifica...
Sascha Klüppelholz, Christel Baier