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ICC
1997
IEEE
110views Communications» more  ICC 1997»
14 years 1 months ago
Optimizing Resource Utilization in Wireless Multimedia Networks
The task of supporting integrated multi-rate multimedia traffic in a bandwidth poor wireless environment poses a unique and challenging problem for network managers. In this paper...
Paramvir Bahl, Imrich Chlamtac, András Fara...
INFOCOM
2002
IEEE
14 years 2 months ago
Clock Synchronization Algorithms for Network Measurements
Abstract—Packet delay traces are important measurements for analyzing end-to-end performance and for designing traffic control algorithms in computer networks. Due to the fact t...
Li Zhang, Zhen Liu, Cathy H. Xia
PERCOM
2009
ACM
14 years 3 months ago
Auction-Based Congestion Management for Target Tracking in Wireless Sensor Networks
—This paper addresses the problem of providing congestion-management for a shared wireless sensor networkbased target tracking system. In many large-scale wireless sensor network...
Lei Chen 0005, Boleslaw K. Szymanski, Joel W. Bran...
AAAI
2006
13 years 10 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
ACMACE
2007
ACM
14 years 1 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...