This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
For this year's Image CLEF Photo Retrieval task, we have prepared 5 submission runs to help us assess the effectiveness of 1) image content-based retrieval, and 2) textbased ...
In 1998, a Technical Committee 8-04 was formed in CIE/Division 8, "to investigate the state of adaptation of the visual system when comparing soft-copy images on selfluminous...
We present a method for producing real-time volume visualizations of continuously captured, arbitrarily-oriented 2D arrays (slices) of data. Our system constructs a 3D representat...
William F. Garrett, Henry Fuchs, Mary C. Whitton, ...
We extend the standard solution to comic rendering with a comic-style specular component. To minimise the computational overhead associated with this extension, we introduce two o...