A design pattern is realized in various forms depending on the context of the applications. There has been intensive research on detecting pattern instances in models and in implem...
Abstract. This article deals with performance verifications of architecture models of real-time embedded systems. We focus on models verified with the real-time scheduling theory...
Alain Plantec, Frank Singhoff, Pierre Dissaux, J&e...
Pseudo-periodicity is one of the basic job arrival patterns on data-intensive clusters and Grids. In this paper, a signal decomposition methodology called matching pursuit is appl...
Hui Li, Richard Heusdens, Michael Muskulus, Lex Wo...
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
Despite the significant body of results in real-time scheduling, many real world problems are not easily supported. While algorithms such as Earliest Deadline First, Rate Monotoni...
Chenyang Lu, John A. Stankovic, Gang Tao, Sang Hyu...