The aim of developing an agent that is able to adapt its actions in response to their effectiveness within the game provides the basis for the research presented in this paper. It ...
In this paper we propose a new technique for robust keyword spotting that uses bidirectional Long Short-Term Memory (BLSTM) recurrent neural nets to incorporate contextual informa...
We present our work on emotionally expressive avatars, animated virtual characters that can express emotions via facial expressions. Because these avatars are highly distinctive an...
Marc Fabri, Salima Y. Awad Elzouki, David J. Moore
This paper shows that a detailed, although non-emotional, description of event or an action can be a reliable source for learning opinions. Empirical results show the practical uti...
The study described hereunder lies within the context of a larger project focusing on the design and implementation of a "Robotic Interaction Language". The research goa...
Omar Mubin, Suleman Shahid, Christoph Bartneck, Em...