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» Using GP to Model Contextual Human Behavior
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AAAI
2012
11 years 10 months ago
Automated Strategies for Determining Rewards for Human Work
We consider the problem of designing automated strategies for interactions with human subjects, where the humans must be rewarded for performing certain tasks of interest. We focu...
Amos Azaria, Yonatan Aumann, Sarit Kraus
IEAAIE
2010
Springer
13 years 5 months ago
Down-Up-Down Behavior Generation for Interactive Robots
Behavior generation in humans and animals usually employs a combination of bottom-up and top-down patterns. Most available robotic architectures utilize either bottom-up or top-dow...
Yasser F. O. Mohammad, Toyoaki Nishida
JBI
2006
105views Bioinformatics» more  JBI 2006»
13 years 8 months ago
User modeling and adaptation in health promotion dialogs with an animated character
In this paper, we describe our experience with the design and implementation of an embodied conversational agent (ECA) that converses with users in order to change their dietary b...
Fiorella de Rosis, Nicole Novielli, Valeria Carofi...
HUC
2011
Springer
12 years 7 months ago
Enabling large-scale human activity inference on smartphones using community similarity networks (csn)
Sensor-enabled smartphones are opening a new frontier in the development of mobile sensing applications. The recognition of human activities and context from sensor-data using cla...
Nicholas D. Lane, Ye Xu, Hong Lu, Shaohan Hu, Tanz...
SIGDOC
2003
ACM
14 years 1 months ago
Alternative methods for field usability research
Field usability research involves observing people in their own environments—for example, workplaces, homes, and schools—to learn their normal or natural behavior. Through fie...
Laurie Kantner, Deborah Hinderer Sova, Stephanie R...