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» Using Games As a Means for Collaboration
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PPOPP
1999
ACM
14 years 23 days ago
Dynamic Instrumentation of Threaded Applications
The use of threads is becoming commonplace in both sequential and parallel programs. This paper describes our design and initial experience with non-trace based performance instru...
Zhichen Xu, Barton P. Miller, Oscar Naim
CHI
2011
ACM
13 years 1 days ago
Computers can't give credit: how automatic attribution falls short in an online remixing community
In this paper, we explore the role that attribution plays in shaping user reactions to content reuse, or remixing, in a large user-generated content community. We present two stud...
Andrés Monroy-Hernández, Benjamin Ma...
CSCW
2008
ACM
13 years 10 months ago
Asymmetry in media spaces
In any collaborative system, there are both symmetries and asymmetries present in the design of the technology and in the ways that technology is appropriated. Yet media space res...
Amy Voida, Stephen Voida, Saul Greenberg, Helen Ai...
CCE
2007
13 years 10 months ago
Supporting Shared Understanding within Distributed Enterprise Development Teams
: This paper presents a practitioners’ report on supporting shared understanding within distributed development teams. Our software domain focuses on Enterprise development in th...
Jessica Rubart, Stephan Müller
EON
2003
13 years 9 months ago
An Ontology-Driven Application to Improve the Prescription of Educational Resources to Parents of Premature Infants
CST’s Baby CareLink provides a ‘collaborative healthware’ environment for parents of premature infants that incorporates just-in-time learning as one means of knowledge explo...
Howard Goldberg, Alfredo Morales, David MacMillan,...