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» Using Games As a Means for Collaboration
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CSMR
2008
IEEE
15 years 10 months ago
A Flexible Framework to Support Collaborative Software Evolution Analysis
To understand the evolution of software researchers have developed a plethora of tools to parse, model, and analyze the history of systems. Despite their usefulness, a common down...
Marco D'Ambros, Michele Lanza
COMAD
2009
15 years 5 months ago
Trust-Based Infinitesimals for Enhanced Collaborative Filtering
In this paper we propose a novel recommender system which enhances user-based collaborative filtering by using a trust-based social network. Our main idea is to use infinitesimal ...
Maria Chowdhury, Alex Thomo, William W. Wadge
IWC
2010
132views more  IWC 2010»
15 years 2 months ago
Audio makes a difference in haptic collaborative virtual environments
In this paper a study is presented which aimed at exploring the effects of audio feedback in a haptic and visual interface supporting collaboration among sighted and people who ca...
Jonas Moll, Yingying Huang, Eva-Lotta Sallnäs
132
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INFOCOM
2006
IEEE
15 years 10 months ago
Repeated-Game Modeling of Multicast Overlays
— This paper studies multicast application overlay networks in a repeated-game framework. In these overlays, users have both the motivation and the means to alter their position...
Mike Afergan, Rahul Sami
WSC
2004
15 years 5 months ago
Resolving Mutually Exclusive Interactions in Agent Based Distributed Simulations
With the properties of autonomy, social ability, reactivity and pro-activeness, agents can be used to represent entities in distributed simulations, where fast and accurate decisi...
Lihua Wang, Stephen John Turner, Fang Wang