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» Using Genetic Algorithms for Solving Hard Problems in GIS
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CIG
2005
IEEE
14 years 2 months ago
Case-Injection Improves Response Time for a Real-Time Strategy Game
We present a case-injected genetic algorithm player for Strike Ops, a real-time strategy game. Such strategy games are fundamentally resource allocation optimization problems and o...
Chris Miles, Sushil J. Louis
ECP
1997
Springer
128views Robotics» more  ECP 1997»
14 years 19 days ago
SINERGY: A Linear Planner Based on Genetic Programming
In this paper we describe SINERGY, which is a highly parallelizable, linear planning system that is based on the genetic programming paradigm. Rather than reasoning about the world...
Ion Muslea
GIS
2005
ACM
14 years 9 months ago
Close pair queries in moving object databases
Databases of moving objects are important for air traffic control, ground traffic, and battlefield configurations. We introduce the (historical and spatial) range close-pair query...
Panfeng Zhou, Donghui Zhang, Betty Salzberg, Gene ...
GECCO
2006
Springer
121views Optimization» more  GECCO 2006»
14 years 4 days ago
A splicing/decomposable encoding and its novel operators for genetic algorithms
In this paper, we introduce a new genetic representation -- a splicing/decomposable (S/D) binary encoding, which was proposed based on some theoretical guidance and existing recom...
Yong Liang, Kwong-Sak Leung, Kin-Hong Lee
GECCO
2004
Springer
14 years 1 months ago
Improving the Performance of a Genetic Algorithm Using a Variable-Reordering Algorithm
Genetic algorithms have been successfully applied to many difficult problems but there have been some disappointing results as well. In these cases the choice of the internal repre...
Eduardo Rodriguez-Tello, Jose Torres-Jimenez