Sciweavers

3392 search results - page 597 / 679
» Using Knowledge Representation to Understand Interactive Sys...
Sort
View
117
Voted
ACMDIS
2006
ACM
15 years 8 months ago
The impact of pre-patterns on the design of digital home applications
Recent research suggests design pre-patterns, structured collections of evidence-based research and design knowledge, provide a useful resource for design activities in emerging a...
T. Scott Saponas, Madhu K. Prabaker, Gregory D. Ab...
ITS
2010
Springer
167views Multimedia» more  ITS 2010»
15 years 7 months ago
Investigating the Relationship between Presence and Learning in a Serious Game
We investigate the role of presence in a serious game for intercultural communication and negotiation skills by comparing two interfaces: a 3D version with animated virtual humans ...
H. Chad Lane, Matthew J. Hays, Daniel Auerbach, Ma...
116
Voted
TEI
2009
ACM
92views Hardware» more  TEI 2009»
15 years 7 months ago
Media Crate: tangible live media production interface
Live media production – the presentation of audio-visual content at events such as conferences and concerts – is a high intensity task where a small production team must inter...
Tom Bartindale, Jonathan Hook, Patrick Olivier
150
Voted
IADIS
2004
15 years 4 months ago
Robo-Elc: A Robotic Adaptive Learning Appliance
This article describes a robotic adaptive learning appliance called Robo-eLC. The appliance is the result of a multidisciplinary approach which combines e-Learning and e-Commerce ...
Gaetano La Russa, Esko Marjomaa
129
Voted
GRAPHICSINTERFACE
1996
15 years 4 months ago
Awareness Through Fisheye Views in Relaxed-WYSIWIS Groupware
Desktop conferencing systems are now shifting from strict view-sharing towards relaxed "what-you-see-iswhat-I-see" interfaces, where distributed participants in a real t...
Saul Greenberg, Carl Gutwin, Andy Cockburn