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ATAL
2005
Springer
14 years 1 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
ML
2000
ACM
150views Machine Learning» more  ML 2000»
13 years 7 months ago
Adaptive Retrieval Agents: Internalizing Local Context and Scaling up to the Web
This paper discusses a novel distributed adaptive algorithm and representation used to construct populations of adaptive Web agents. These InfoSpiders browse networked information ...
Filippo Menczer, Richard K. Belew
ACOM
2006
Springer
14 years 1 months ago
Using Social Commitments to Control the Agents' Freedom of Speech
Communication is essential in multi-agent systems, since it allows agents to share knowledge and to coordinate. However, in open multi-agent systems, autonomous and heterogeneous a...
Guillaume Muller, Laurent Vercouter
AAAI
1996
13 years 9 months ago
Learning to Parse Database Queries Using Inductive Logic Programming
This paper presents recent work using the Chill parser acquisition system to automate the construction of a natural-language interface for database queries. Chill treats parser ac...
John M. Zelle, Raymond J. Mooney
TSMC
2008
229views more  TSMC 2008»
13 years 7 months ago
A Comprehensive Survey of Multiagent Reinforcement Learning
Multiagent systems are rapidly finding applications in a variety of domains, including robotics, distributed control, telecommunications, and economics. The complexity of many task...
Lucian Busoniu, Robert Babuska, Bart De Schutter