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ECML
2007
Springer
14 years 2 months ago
Graph-Based Domain Mapping for Transfer Learning in General Games
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
Gregory Kuhlmann, Peter Stone
AAAI
1994
13 years 9 months ago
Dead-End Driven Learning
The paper evaluates the eectiveness of learning for speeding up the solution of constraint satisfaction problems. It extends previous work (Dechter 1990) by introducing a new and ...
Daniel Frost, Rina Dechter
ICMLA
2009
13 years 6 months ago
Multiagent Transfer Learning via Assignment-Based Decomposition
We describe a system that successfully transfers value function knowledge across multiple subdomains of realtime strategy games in the context of multiagent reinforcement learning....
Scott Proper, Prasad Tadepalli
AAAI
2010
13 years 9 months ago
A Restriction of Extended Resolution for Clause Learning SAT Solvers
Modern complete SAT solvers almost uniformly implement variations of the clause learning framework introduced by Grasp and Chaff. The success of these solvers has been theoretical...
Gilles Audemard, George Katsirelos, Laurent Simon
ML
1998
ACM
117views Machine Learning» more  ML 1998»
13 years 8 months ago
Learning Team Strategies: Soccer Case Studies
We use simulated soccer to study multiagent learning. Each team's players (agents) share action set and policy, but may behave di erently due to position-dependent inputs. All...
Rafal Salustowicz, Marco Wiering, Jürgen Schm...