Background: We present a novel method of protein fold decoy discrimination using machine learning, more specifically using neural networks. Here, decoy discrimination is represent...
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
When a lack of data inhibits decision making, large scale what-if queries can be conducted over the uncertain parameter ranges. Such what-if queries can generate an overwhelming a...
We describe the first instance of an approach for control programming of humanoid robots, based on evolution as the main adaptation mechanism. In an attempt to overcome some of th...
Expressing web page content in a way that computers can understand is the key to a semantic web. Generating ontological information from the web automatically using machine learni...