Sciweavers

850 search results - page 49 / 170
» Using Machine Learning to Guide Architecture Simulation
Sort
View
ATAL
2006
Springer
13 years 11 months ago
Multiagent simulation meets the real world
To realize large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of steps called 1) participatory simulation, where scen...
Toru Ishida
IPPS
2006
IEEE
14 years 2 months ago
Detecting phases in parallel applications on shared memory architectures
Most programs are repetitive, where similar behavior can be seen at different execution times. Algorithms have been proposed that automatically group similar portions of a program...
Erez Perelman, Marzia Polito, Jean-Yves Bouguet, J...
ICRA
2003
IEEE
123views Robotics» more  ICRA 2003»
14 years 1 months ago
Autonomous reactive control for simulated humanoids
— We present a framework for composing motor controllers into autonomous composite reactive behaviors for bipedal robots and autonomous, physically-simulated humanoids. A key con...
Petros Faloutsos, Michiel van de Panne, Demetri Te...
AAAI
2006
13 years 9 months ago
Reinforcement Learning with Human Teachers: Evidence of Feedback and Guidance with Implications for Learning Performance
As robots become a mass consumer product, they will need to learn new skills by interacting with typical human users. Past approaches have adapted reinforcement learning (RL) to a...
Andrea Lockerd Thomaz, Cynthia Breazeal
ICML
2005
IEEE
14 years 8 months ago
Learning the structure of Markov logic networks
Markov logic networks (MLNs) combine logic and probability by attaching weights to first-order clauses, and viewing these as templates for features of Markov networks. In this pap...
Stanley Kok, Pedro Domingos