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» Using Multi-context Systems to Engineer Executable Agents
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ICSM
1999
IEEE
14 years 1 months ago
Bunch: A Clustering Tool for the Recovery and Maintenance of Software System Structures
Software systems are typically modified in order to extend or change their functionality, improve their performance, port them to different platforms, and so on. For developers, i...
Spiros Mancoridis, Brian S. Mitchell, Yih-Farn Che...
IJAOSE
2008
97views more  IJAOSE 2008»
13 years 9 months ago
Formal driven prototyping approach for multiagent systems
: Even if Multiagent Systems (MASs) are recognised as an appealing paradigm for designing many computer systems ranging from complex distributed systems to intelligent software app...
Vincent Hilaire, Pablo Gruer, Abderrafiaa Koukam, ...
CODES
2004
IEEE
14 years 29 days ago
RTOS-centric hardware/software cosimulator for embedded system design
This paper presents an RTOS-centric hardwareisoftware cosimulator which we have developed for embedded system design. One of the most remarkable features in our cosimulator is tha...
Shinya Honda, Takayuki Wakabayashi, Hiroyuki Tomiy...
COMPSAC
2001
IEEE
14 years 27 days ago
Exception Handling in Component-Based System Development
Designers of component-based software face two problems related to dealing with abnormal events: developing exception handling at the level of the integrated system and accommodat...
Alexander B. Romanovsky
ISPASS
2010
IEEE
14 years 4 months ago
Hardware prediction of OS run-length for fine-grained resource customization
—In the past ten years, computer architecture has seen a paradigm shift from emphasizing single thread performance to energy efficient, throughput oriented, chip multiprocessors...
David Nellans, Kshitij Sudan, Rajeev Balasubramoni...