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» Using Multi-context Systems to Engineer Executable Agents
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ISORC
2007
IEEE
14 years 3 months ago
Time-Predictable Task Preemption for Real-Time Systems with Direct-Mapped Instruction Cache
Modern processors used in embedded systems are becoming increasingly powerful, having features like caches and pipelines to speedup execution. While execution speed of embedded so...
Raimund Kirner, Peter P. Puschner
EUROSYS
2006
ACM
14 years 6 months ago
Practical taint-based protection using demand emulation
Many software attacks are based on injecting malicious code into a target host. This paper demonstrates the use of a wellknown technique, data tainting, to track data received fro...
Alex Ho, Michael A. Fetterman, Christopher Clark, ...
SC
2009
ACM
14 years 3 months ago
Robust workflows for science and engineering
Scientific workflow tools allow users to specify complex computational experiments and provide a good framework for robust science and engineering. Workflows consist of pipelines ...
David Abramson, Blair Bethwaite, Colin Enticott, S...
AAAI
2004
13 years 10 months ago
Synthetic Adversaries for Urban Combat Training
This paper describes requirements for synthetic adversaries for urban combat training and MOUTBots, a prototype application. The MOUTBots use a commercial computer game to define,...
Robert E. Wray, John E. Laird, Andrew Nuxoll, Devv...
MATES
2004
Springer
14 years 2 months ago
From Modeling to Simulation of Multi-agent Systems: An Integrated Approach and a Case Study
Abstract. In this paper, an integrated approach for the modeling and the validation through simulation of multi-agent systems is proposed. The approach centers on the instantiation...
Giancarlo Fortino, Alfredo Garro, Wilma Russo