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» Using Narrative Cases to Author Interactive Story Content
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FLAIRS
2007
13 years 11 months ago
Probabilistic Task Content Modeling for Episodic Textual Narratives
Episodic knowledge is often stored in the form of textual narratives written in natural language. However, a large repository of such narratives will contain both repetitive and n...
Eni Mustafaraj, Martin Hoof, Bernd Freisleben
ICIDS
2009
Springer
14 years 3 months ago
Directorial Control in a Decision-Theoretic Framework for Interactive Narrative
Computer aided interactive narrative has received increasing attention in recent years. Automated directorial control that manages the development of the story in the face of user ...
Mei Si, Stacy C. Marsella, David V. Pynadath
ICIDS
2009
Springer
14 years 3 months ago
Say Anything: A Demonstration of Open Domain Interactive Digital Storytelling
Say Anything is a text-based interactive digital storytelling application that differs from other systems in its emphasis on the ability of users to create a narrative in any domai...
Reid Swanson, Andrew S. Gordon
STORYTELLING
2007
Springer
14 years 2 months ago
Wide Ruled: A Friendly Interface to Author-Goal Based Story Generation
We present Wide Ruled, an authoring tool for the creation of generative stories. It is based on the Universe author-goal-based model of story generation, and extends this model by ...
James Skorupski, Lakshmi Jayapalan, Sheena Marquez...
ICIDS
2010
Springer
13 years 7 months ago
The Haiti Earthquake Experience: A Case Study
The author summarizes his experience creating a story-based simulation from raw documentary footage taken in the aftermath of the 2010 earthquake in Haiti. The use of Propp’s typ...
Michael Gibson, President Zapdramatic