This paper describes three design values that we apply for designing playful interactions. Interactive play objects can stimulate social interaction and physical play by providing ...
To make sense from large amounts of movement data (sequences of positions of moving objects), a human analyst needs interactive visual displays enhanced with database operations a...
Architectural patterns and styles represent important design decisions and thus are valuable abstractions for architecture recovery. Recognizing them is a challenge because styles...
Tabletop and tangible interfaces are often described in terms of their support for shared access to digital resources. However, it is not always the case that collaborators want t...
Paul Marshall, Rowanne Fleck, Amanda Harris, Joche...
Interactive motion segmentation is an important task for scene understanding and analysis. Despite recent progress state-of-theart approaches still have difficulties in adapting to...
Claudia Nieuwenhuis, Benjamin Berkels, Martin Rump...